Arms Master (Talent)

Tier: 3
Prerequisite: Weapon Skill 40, Ballistic Skill 40, Weapon Training (any two)
Aptitudes: Weapon Skill, Ballistic Skill
The character is a true master of weapons and there is practically nothing he cannot pick up and use with ease, from autoguns to plasma pistol or chainswords to shock mauls. When the character uses a weapon he is untrained in, he only suffers a –10 penalty, rather than a –20. The only exception to Arms Master are exotic weapons, which are so unusual or rare that they always require their own weapon training Talents to use without penalty, and gain no bonus when combined with this Talent.

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