Dumah Shankwise
W.S. B.S. Str Tough Ag Int Per WP Fel
(3) 38 (5) 52 (4) (41) (3) 32 (4) 42 (3) 36 (3) 33 (3) 30 (3) 31

Wounds: 11 Wounds
Fate Points: 3 Fate Points

Skills: Common Lore (War) (Int)(Trained = 36), Command (Fel) (Trained = 31), Dodge (Ag)(Trained = 42), Intimidate (S)(Trained = 41) , Scholastic Lore (Tactica Imperialis) (Int)(Trained = 36), Secret Tongue (Military) (Int)(Trained = 36), Speak Language (Low Gothic) (Int), Speak Language (Hive Dialect - Ossia) (Int)
Tech-Use (Int) (Untrained = 18)
Talents: Basic Weapon Training (Universal), Pistol Weapon Training (Universal), Melee Weapon Training (Universal), Thrown Weapon Training (Universal), Flame Weapon Training Sound Constitution, Hatred (Chaos), Quick Draw

Accustomed to Crowds: Crowds don't count as Difficult Terrain
Caves of Steel: Tech Use is an untrained basic skill
Hivebound: -10 Survival whilst outside, outside of a "proper hab" -5 to all Intelligence tests
Wary: +1 to Initiative Rolls

Gear:

  • Good-Craftsmanship Hellgun (Lucius) (1d10+4 E; 110m Range; S/3/-; Pen 7; Clip 30; Rld 2 Full; Reliable; 6kg +10kg Backpack - +5 to B.S. to attack)
  • Good-Craftsmanship Mono-Sword (1d10+4 R; Pen 2; Balanced; 3kg - +5 to W.S. to attack; Factored Strength into damage already)
  • Enforcer light carapace armour (AP5 All) 15kg

Micro-bead, void suit (8kg), bolt shell keepsake, medikit (2kg), manacles (1kg), Arms coffer (6kg)

Carrying Capacity: 7
Carrying: 45kg; Lifting: 90kg; Pushing: 180kg

Gear: 34kg
Extras: 9
Total: 43/45 kgs
Good Quality Bionic Right Arm: +10 bonus on Agility Tests requiring delicate manipulation, +10 Strength Tests


Character Details

Name: Dumah Shankwise
Demeanour: Choleric
Why is he a leader aboard a Rogue Trader vessel?:
Why does the Koronus Expanse call to him?:
What will he sacrifice?:
What is his Ambition?:
What is his Hatreds?: Chaos, Heretics, Rebels, and to a lesser extent, Orks


Character Creation

Arch-militant

Starting Skills: Common Lore (War) (Int), Dodge (Ag), Intimidate (S), Scholastic Lore (Tactica Imperialis) (Int), Secret Tongue (Military) (Int), Speak Language (Low Gothic) (Int)
Starting Talents: Basic Weapon Training (Universal), Pistol Weapon Training (Universal), Melee Weapon Training (Universal), Thrown Weapon Training (Universal), Sound Constitution
Starting Gear: Good-Craftsmanship hellgun, or best-craftsmanship hunting rifle, or two bolt pistols; plus one good-craftsmanship primitive melee weapon of choice with the mono upgrade.
Micro-bead, void suit, enforcer light carapace armour, bolt shell keepsake, medikit, manacles.
Data-slate full of wanted bounties or arms coffer or 3 doses of stimm.

Home world - Hive World (Ossia)
Characteristics: -5 Toughness, +5 Fellowship (Calculated in)
Accustomed to Crowds: Crowds don't count as Difficult Terrain
Caves of Steel: Tech Use is an untrained basic skill
Hivebound: -10 Survival whilst outside, outside of a "proper hab" -5 to all Intelligence tests
Wary: +1 to Initiative Rolls
Starting Wounds: Double Toughness +1d5+1 = 10 Wounds +1 Wound from Sound Constitution
Starting Fate Points: 3 Fate Points

Stubjack
Talent Quick Draw
Gain Intimidate as a trained basic skill.
+5 to Ballistic Skill, -5 Fellowship, 5 Insanity Points

Criminal
Judged and found wanting: -5 fellowship and one-poor craftsmanship bionic limb (200 xp for common or 300xp for good)

The Hand of War
The Ashes of War: One Weapon Training talent of your choice or the Leap Up Talent; Flame Weapon Training
Hatred (Chaos)
The Face of the Enemy: -10 Fellowship to any dealings with Hated enemy (Chaos). Also will leap to violent conflict with them.

Motivation: Renown
Talent: Air of Authority


Character Evolution

Starting XP Adjustment: 4,500 xp (Represents past life)
Starting XP: 500 xp (For Character Creation)

Starting

  • Good-Craftsmanship Bionic Limb (300xp)
  • Characteristic Advance - Ballistic Skill (Simple) (100xp)
  • Skill: Command (Trained) (100xp)

Rank 1

Current XP: 5,000/5,000 xp

Next Advancements: Ambidextrous, Fellowship, Weapon Skill, (Rank 4) Heavy Weapons Training
//Desired Gear: Bolt Pistol (Rare) , Backpack Power Pack for Hellgun (80 Rounds, 25kg) (Rare), Preysense Sight for Hellgun (Very Rare),
Needle Rifle (Very Rare) with Silencer and Preysense Sight

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