Leman Russ Demolisher

The Demolisher gets its name from the enormous siege cannon that sits within its turret. This demolisher cannon fires massive shells that can level buildings, annihilate heavily armoured infantry, and obliterate vehicles in a single hit. However, the main cannon is not the only thing that makes the Demolisher so dangerous and so popular amongst the infantry of the Imperial Guard.
Based on the venerable chassis and construction techniques of the Leman Russ, the Demolisher strains its engine by adding even more armour to its rear quarters and thickening the armour in all other locations. This makes it one of the slower vehicles in the Imperial Guard arsenal, almost as slow as some of the colossal super-heavy tanks, but also one of the most resilient. Demolishers can form bulwarks in defensive actions, and a line of these tanks can hold off a determined attacker for hours, if not days, when properly supplied with ammunition.
On the offensive, the Demolisher acts as a siege tank, spearheading attacks against the most hardened points of enemy resistance. Often equipped with hull lascannons and exceptionally dangerous sponson weaponry such as plasma cannons and multi-meltas, these siege tanks can blast holes in enemy formations, allowing for faster elements to move in and claim their objectives. The Demolisher is a vital and powerful element of any Armoured Company.

Type: Tracked Vehicle Tactical Speed: 10 m
Cruising Speed: 28 kph Manoeuvrability: –15
Structural Integrity: 60 Size: Massive
Armour: Front 40, Side 35, Rear 22
Vehicle Traits: Enclosed, Reinforced Armour, Ponderous, Tracked Vehicle
Crew: 1 Commander (Turret), 1 Driver, 1 Gunner (Turret), 1 Loader/Gunner (Turret/Hull Weapon), 2 additional Gunners (Sponsons; if taken)
Carrying Capacity: None

Weapons

Turret-mounted Demolisher Cannon (50m; S/–/–; 4d10+20 X; Pen 10; Clip 2; Reload Full; Blast [10], Concussive [3])

Hull-mounted weapon (choose one of the following):
• Heavy Bolter (Front Facing; 150m; –/–/6; 1D10+8 X; Pen 5; Clip 60; Reload Full; Tearing)
• Lascannon (Front Facing; 300m; S/–/–; 5d10+10 E; Pen 10; Clip 30; Reload 2 Full; Proven [3])
• Heavy Flamer (Front Facing; 30m; S/–/–; 1d10+5 E; Pen 4; Clip 20; Reload 2 Full; Flame, Spray)

Options

The Demolisher may take two Sponson-mounted weapons (choose one of the following):
• 2 Heavy Bolters (Left Facing/Right Facing; 150m; –/–/6; 1D10+8 X; Pen 5; Clip 60; Reload Full; Tearing)
• 2 Heavy Flamers (Left Facing/Right Facing; 30m; S/–/–; 1d10+5 E; Pen 4; Clip 20; Reload 2 Full; Flame, Spray)
• 2 Plasma Cannons (Left Facing/Right Facing; 120m; S/–/–; 2d10+10 E; Pen 8; Clip 32; Reload 5 Full; Blast [1], Maximal, Overheat)
• 2 Multi-meltas (Left Facing/Right Facing; 60m; S/–/–; 2d10+16 E; Pen 12; Clip 24; Reload Full; Blast (1), Melta)

The Demolisher may take one Pintle-mounted weapon mounted atop the turret (choose one of the following):
• Heavy Stubber (100m; –/–/8; 1d10+4 I; Pen 3; Clip 80; Reload 2 Full)
• Storm Bolter (90m; S/2/4; 1d10+5 X; Pen 4; Clip 60; Reload Full; Storm, Tearing)

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License