Medicae Mechadendrite (Cybernetic)

This two metre long, flexible limb is designed to provide medical and surgical assistance in the field. It grants a +10 bonus to Medicae Tests. The mechadendrite houses six injector pistons, each of which may be filled with one dose of a drug. These may be supplied separately. In addition to providing first aid, the mechadendrite’s flesh staplers may be used to staunch Blood Loss as a Half Action. A small chainscalpel attachment reduces the difficulty of limb amputation to Challenging (+0). This blade can be used as an improvised weapon and on a hit it deals 1d5 Rending Damage. Finally, the medicae mechadendrite grants a +10 bonus to Interrogation Tests. This mechadendrite may be shoulder or sternum mounted. A character must have the appropriate Mechadendrite Use Talent to operate this implant.

Availability: Very Rare†
† Some cybernetic systems are only provided to tech-adepts of the Adeptus Mechanicus, though it is possible that skilled hereteks might risk the Machine Cult’s wrath by implanting crude versions of these systems in anyone willing to pay their price.

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