Ork Boy (Troop)
WS BS S T Ag Int Per WP Fel
37 24 46 44 30 24 32 26 21

Movement: 3/6/12/18 Wounds: 12
Armour: Flak armour (Body 2). Total TB: 6
Skills: Athletics (Str), Intimidate (Str).
Talents: Bulging Biceps, Crushing Blow, Furious Assault, Hardy, Iron Jaw, Street Fighting, True Grit.
Traits: Brutal Charge (1), Make it Work, Mob Rule, Sturdy, Unnatural Toughness (2).
Weapons: See below†.
Gear: Shiny bitz, Ork teeth, used as currency (“teef ”).
Slugga Boy: Slugga (Pistol; 20m; S/3/–; 1d10+4 I; Pen 0; Clip 18; Reload Full; Inaccurate, Unreliable),
choppa (Melee; 1d10+6 R; Pen 2; Tearing, Unbalanced).
Shoota Boy: Shoota (Basic; 60m; –/3/10; 1d10+4I; Pen 0; Clip 30; Reload Full; Inaccurate, Unreliable) or
big shoota (Heavy; 120m; –/–/10; 2d10+5 I; Pen 2; Clip 120; Reload Full; Inaccurate, Unreliable).
Loota Boy: Deffgun (Heavy 200m; –/–/10; 2d10+3 X; Pen 6; Clip 80; Reload Full; Tearing, Inaccurate).
Burna Boy: Burna (Basic; 20m; S/–/–; 1d10+4 E; Pen 2; Clip 6; Reload Full; Flame, Spray, Unreliable), or
burna (Melee; 1d10+5 E; Pen 5; Power Field, Unwieldy).

When getting in Melee, keep in mind Crushing Blow, Furious Assault, Street Fighting and True Grit. Will deal a significantly larger chunk of damage and shrug of crit damage; plus extra from Brutal Charge.

Talents and Traits


Orks are an unruly, savage, and generally witless bunch, but there is one thing that they do exceedingly well—wage war. An Ork by himself is a dangerous foe, but fifteen, sixty, or ten-score is a truly terrifying force. Orks “Boyz” have a natural instinct to mob up, to gather into massive gangs and strike out violently at whoever or whatever happens to get in their way. These mobs tend to consist of likeminded Orks, and in time each mob begins to reflect the character of its members. As all Orks have a great drive to inflict harm on other sentient beings and to crush, destroy and conquer the foundations of civilization wherever they find them, each Mob is a testament to a particular way in which Orks wage war.
By far, the most numerous Orks are those who delight in the pure ferocity and savagery of hand-to-hand combat, wielding their heavy-bladed choppas and thick-barrelled sluggas in the frenzy of melee. These Slugga Boyz exalt in the feeling of the hot blood of their foes spraying across their green skin and the satisfying crunch of bones with each swing.
While all Orks appreciate the press of melee and the fury of hand-to-hand combat, there are those who crave the thunder of gunfire, who wholly embrace the simple pleasure of watching their foes fall to a hail of shells. These Shoota Boyz wield the firearm that is their namesake with glorious abandon, bellowing wordless roars of pleasure as they unleash hell in the form of large-bore shells. The shoota they carry is an effective, yet fiendishly simple weapon, little more than a barrel, a trigger and a shoddy, yet strangely reliable firing mechanism. Some Shoota Boyz may add embellishments like sights and scopes, but they are largely for show, as Orks have little to no understanding of their actual purpose or function.
Similar to Shoota Boyz are the Lootaz, though these Orks take a much larger approach to their preferred tools of war. Lootaz possess a truly remarkable talent for machinery and mek-craft. With their skills they fashion their own weapons from the discarded technology of their fallen foes. Cobbling together the broken pieces of Imperial, traitor, and alien weaponry, Lootaz craft enormous weapons built onto fullbody harnesses. It is unknown just how they are able to meld these technologies into a working whole, but the resulting firearms are truly terrifying, transforming the wielder into a walking artillery platform.
Or course, as one might expect from a species obsessed with war and devastation, there are those Orks who delight in fire. The pure, unfocused destruction of an inferno is too great a temptation for many Orks. These sorts of Orks form up into great mobs of Burna Boyz. Bearing their smokebelching, dirty-fuelled flame-throwers, Burna Boyz carve out huge swathes of the battlefield with their gouts of greasy fire. On the field of battle, or off, Burna Boyz are never without some source of fire and smoke. Smoking thick, acrid cigars or simply leaving the pilots lit on their burnas, one can always smell when a Burna Boy is close.
Since they are, at heart, a competitive species, Orks can be counted on to spur each other on to greater feats of villainy and violence, each competing with the next, all striving to be the Ork with the loudest Shoota, the most scars, or to simply be the biggest, meanest, and greenest Ork in their mob. When a clear winner of this constant competition is made apparent, he inflicts his will on the rest of the mob, holding true the Orkish notion, that might makes right and the biggest Ork is da boss. These leaders, who, by definition, are the largest and most brutal of their kind, are known as Nobz. Most often Nobz force their way into a command position among their mob, but, every so often, a gang of Nobz will band together into a mob of their own. These Nobz mobs are unparalleled in their lust for war and their skill at bloodshed. It is not uncommon for a mob of Nobz to form the elite bodyguard of their Warboss, accompanying their leader into the thickest, heart of battle, crushing all before them and leaving a wake of bloody foes and battered machinery.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License