Ossian Avenging Angels

This regiment has practiced air-dropping into destroyed city landscapes, bringing their squad's mortar to high ground, and calling in fire using spotters spread out throughout the area. They easily move into positions of fire and cover, and their squadmates direct either mortar fire, artillery rounds, or orbital barrages with expert ease.
In some more extreme cases the Ossian Avenging Angels have actually been dropped as full companies from orbit and proceeded to accurately destroy difficult to spot entrenched enemies for ground assault.

Regiment Rules

Characteristics: +3 Ballistic Skill, +3 Toughness, +3 Agility, –3 Fellowship
Starting Talents: Catfall, Hatred (Orc), Resistance (Fear), Nerves of Steel
Skills: Operate (Aeronautica), Common Lore (War), Common Lore (Imperium), Common Lore (Imperial Guard), and Linguistics (Low Gothic).
Special
Bred for War: Fortress worlders possess an entirely justified siege mentality, a natural result of daily lives shaped by the need for perpetual vigilance against an enemy that could strike at any time, and the discipline required to respond to that threat swiftly and effectively. Fortress worlders are loyal almost to a fault, and reluctant to disobey orders even with good reason, lacking personal initiative, and becoming inflexible as a result. A fortress worlder must attempt a Challenging (+0) Willpower Test in order to go against the rules and regulations of the Imperial Guard.

Starting Wounds: Ossian Avenging Angels generate starting Wounds normally.
Regimental Kit: One good craftsmanship Lascarbine with silencer, and four charge packs per Player Character (Main Weapon), one combat knife, one suit of Imperial Guard flak armour per Player Character, one respirator per Player Character, one grav-chute per Player Character, one grapnel per Player Character, one pair of magnoculars per Player Character, one chameloline cloak per Player Character, one hand-held targeter per Player Character, one microbead per character, two frag grenades and two smoke grenades per Player Character, 1 set of field gear (poor weather gear, rucksack, mess kit and water canteen, blanket and sleep bag, rechargeable lamp–pack, grooming kit, dog tags, Imperial Infantryman’s Uplifting Primer, 2 weeks’ rations) per Player Character, one stummer per squad, two pict recorders per squad, one vox-caster per squad
Favoured Weapon: Hot-shot Lasgun, Mortar


Regiment Creation Rules

Homeworld: Fortress World
Commanding Officer: Maverick
Regiment Type: Drop Troops
Special Equipment Doctrine: Forward Observation
Total Cost: 12


Ossian Avenging Angels Battalion

A-Company

B-Company

B-Company HQ

1 Platoon (Valkyrie Drop Troops)
Section Description Make-up Squad Gear
1 Section Valkyrie borne infantry; 1 OAA Valkyrie Pilot, 1 Sergeant, 1 Vox-Signaller, 2x OAA Forward Observer, 6x OAA Valkyrie Drop Troop, 1x Mortar Team Valkyrie Transport, 1 Stummer with Mortar Team
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