Tauros Assault Vehicle

An all-terrain vehicle found mostly in use by Elysian regiments, the Tauros Assault Vehicle’s compact design and sophisticated drive system make it a remarkable asset to regiments that lack traditional armoured support. Featuring a silent-running long-ranged electric engine and set of special galvanic motors that powers each wheel individually the Tauros is very hard to stop, and can still maintain considerable speeds even when half of its wheels are damaged or destroyed. Limited weapons and negligible armour make the Tauros unsuitable for frontal attacks, but the speed and reliability of its motive systems make it a great harassing unit and an excellent scout vehicle.

Type: Wheeled Vehicle Tactical Speed: 20 m
Cruising Speed: 120 kph Manoeuvrability: +15
Structural Integrity: 20 Size: Enormous
Armour: Front 16, Side 14, Rear 14
Vehicle Traits: Enhanced Motive Systems, Open-Topped, Rugged, Wheeled Vehicle
Crew: 1 Driver, 1 Gunner
Carrying Capacity: None

Pintle-mounted weapon (choose one of the following):
Heavy flamer (30m; S/–/–; 1d10+5 E; Pen 4; Clip 20; Reload 2 Full; Flame, Spray)
• Tauros grenade launcher (90m; S/2/–; Clip 20; Reload 2 Full; Damage/Damage Type/Penetration depends on the type of grenade)

Special Rules
Although it is a Wheeled Vehicle, Tauros Assault Vehicles are treated as Tracked Vehicles for the purposes of Tests involving Difficult Terrain and when determining how much slower they get when suffering critical damage. Additionally they ignore the usual penalties to Operate Tests that Wheeled Vehicles normally suffer when taking Motive Systems Damage.

Name Range RoF Dam Pen Clip Special Wt. Availability
Anti-Plant Grenade SBx3 S/–/– 3d10 E† 0 1 Blast (3) 0.5kg Scarce
Blind Grenade SBx3 S/–/– 2d10 E 0 1 Smoke (3) 0.5kg Scarce
Fire Bomb Grenade SBx3 S/–/– 1d10+3 E 6 1 Blast (3), Flame 0.5kg Plentiful
Frag Grenade SBx3 S/–/– 2d10 X 0 1 Blast (3), Ogryn-Proof 0.5kg Common
Hallucinogen Grenade SBx3 S/–/– 0 1 Hallucinogenic (2), Blast (6) 0.5kg Scarce
Krak Grenade SBx3 S/–/– 2d10+4 X 6 1 Concussive (0) 0.5kg Rare
Photon Flash Grenade SBx3 S/–/– 0 1 Blast (10) 0.5kg Rare
Smoke Grenade SBx3 S/–/– 0 1 Smoke (6)†† 0.5kg Common
Stun Grenade SBx3 S/–/– 0 1 Blast (3), Concussive (2) 0.5kg Common
Maccabian Frag Grenade SBx3 S/–/– 2d10+1 X 0 1 Blast (3), Sanctified 0.5 kg Rare
Iron-Eater Grenade SBx3 S/–/– 2d10 E 5 1 Blast (2), Corrosive 0.5 kg Very Rare
Tube Charge SBx2 S/–/– 3d10 X 0 1 Blast (4) 1 kg Scarce
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