Warp Lock (Talent)

Tier: 3
Prerequisite: Psy Rating, Strong Minded, Willpower 50
Aptitudes: Willpower, Psyker
The character has learned to swiftly cut himself off from the Warp to protect himself from harm. Once per game session, the character may ignore a Psychic Phenomenon result he has rolled (including a result that would indicate rolling on the Perils of the Warp Table) completely negating its effects. Such rapid dislocation from the Warp, through, is stressful and traumatic to the character’s mind and they will suffer 1d5 Energy Damage to the Head location (not reduced by Armour or Toughness) as a result, and may not make any Focus Power Tests or sustain other Psychic Powers until the beginning of his next Turn.

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